Methodology
Secondary Research
I conducted my secondary research by using a variety of
different websites via the internet to collect and gather information for the
study of Media and Violence that I have produced. Firstly, when I looked on
google scholar I found out that there were a range of media product that could
possible cause violence in people. There were also a genre’s which correlate to
the violence not just the whole media product which causes violence. These
genres were for Film/TV horror and thriller, for video games shooter games and
for music the genres were Hip-hop/rap and Drill music. I found a theory which
said Violent video games more harmful
than violent TV Studies recognize the difference between watching
violent TV and movies and playing violent video games, because watching TV or
movies is more passive, teens are not actively taking part in scenes of
violence. When it comes to video games, however, the story changes. Many video
games encourage violent acts, and the teen is usually rewarded for them with
extra points and abilities. The reference links for that https://www.teenhelp.com/violence-anger/teen-violence-and-video-games/
I found this link on google scholar. I also found out that according to Sky News
Social media is effecting young people to be involved with gangs and violence.
Here is the link to the video that I found on the subject: www.youtube.com/watch?v=SK2cIyBKneQ
Primary Research
For my primary research I will start of first by conducting
a survey on survey monkey. The reason for this is to gain a rough idea of what the
majority of people associate with media and violence. I will aim this survey
mainly at teenagers who Use social media, because I want to get an idea of the psychology
of what teenagers think when they are using their devices for social media. I
will make sure the survey is given to both boys and girls to see if there are any
trends which can prove that There is a relationship between social media and
violence. For my primary research, I will also take an observation of a younger
sibling playing PS4 Console games. The reason for this is because my age range
that I am going to test is between 7 – 18 years old, so I need to also study
the psychology of children and a new stimulus of video games because they are
one of the key mediums which theorists and researchers claim to be cause of
violence. The game that I would get my younger sibling to play is GTA because
the whole objective of the game is to complete heists and kill people.
I Will then conduct and experiment on my younger sibling
after with a different game but this time put a provocative item in the room to
see how they react when they are stressed out with the game. The game i will get them to play is Naruto on PS4.