Sunday, 8 October 2017
Secondary Results Evaluation
What I can conclude from my extensive secondary research is that the cause of aggression and violence in the video game may not be because of the content but because of the competitiveness of the game as a study showed that more competitive games produced greater levels of aggressive behaviour than the amount of violence in games. The link that can be made between video games in general are that they all contain an element of competitiveness as they have options where you can either work in teams or by yourself to win. Another idea was raised that perhaps its not the violence in the game but perhaps the mental state of that person before they start playing type of game.
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WHAT did you look at - what were your sources?
ReplyDeleteAre they valid?
What about ideological bias?